outputFrame form control

Jan 7, 2009 at 9:35 AM
may i question now...
I want to control output Form property.
graphics.IsFullScreen = false;  //GameEngine() class
but, i can't because outputFrame is no property 
i want to form as no border, no title...
how about????

 public void Update()
            // Remove the OutputFrame from the GraphicsDevice to prevent an InvalidOperationException on the SetData line.
            if (outputFrame.GraphicsDevice.Textures[0] == outputFrame)
                outputFrame.GraphicsDevice.Textures[0] = null;
            // Set video data into the Output Frame

            // Update current position read-out
            DsError.ThrowExceptionForHR(ms.GetCurrentPosition(out currentPosition));